BGMania B-Sides #45 of BGMania: A Video Game Music Podcast. Today on the show, Bedroth dives into Lagoon, the early action RPG that made its way from the X68000 to the SNES, bringing with it a distinctly moody, almost off-kilter take on fantasy adventure. It’s a game remembered as much for its quirks as its ambition, with a slower, more deliberate pace that gives the world a slightly distant, dreamlike feel.
Lagoon’s music leans into that atmosphere, built on gentle synth layers and melodies that feel patient rather than urgent. Themes unfold gradually, giving each track room to breathe while still carrying a quiet sense of forward motion.
Email the show at bgmaniapodcast@gmail.com with requests for upcoming episodes, questions, feedback, comments, concerns, or any other thoughts you'd like to share! Special thanks to our Executive Producers: Jexak, Xancu, Jeff & Mike.
EPISODE PLAYLIST AND CREDITS
- Premonition from Lagoon [Hideki Suzuki, 1990]
- Atland from Lagoon [Hideki Suzuki, 1990]
- Valley from Lagoon [Hideki Suzuki, 1990]
- Castle Siegfried from Lagoon [Hideki Suzuki, 1990]
- Battles of Fate from Lagoon [Hideki Suzuki, 1990]
- Reach for the Sky from Lagoon [Hideki Suzuki, 1990]
- When Death Call from Lagoon [Hideki Suzuki, 1990]
- Prince of Darkness from Lagoon [Hideki Suzuki, 1990]
- Tales from the Peaceful World from Lagoon [Hideki Suzuki, 1990]
- Moonchild from Lagoon [Hideki Suzuki, 1990]
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